I am a Product Manager and Simulation Developer with over a decade of experience delivering advanced training and simulation products across healthcare, education, and defense.
I specialize in leading full-cycle development efforts, combining Agile product management with deep technical expertise to ship immersive, multi-platform experiences across AR, VR, mobile, and desktop. Known for aligning stakeholders, guiding cross-functional teams, and driving products from concept to launch, I bring a strong record of on-time, high-quality delivery.
I hold a degree in Game Design and Development and have received multiple awards recognizing innovation and execution excellence.
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A global provider of holographic healthcare training for Hospitals, colleges, and the US military.I was a Product Manager for the HoloScenarios Product Line which included modules such as ACLS, Gastrointestinal, and TCCC US Military combat training.
View All Projects from GigXR
A defense contractor specializing in Military vehicle trainings and maintenance simulations. I was the a Game Design Manager for the VMT product line including training on the uh60m, md30, and c108 and other projects in collaboration with Embry Riddle Aeronautical University.
View All Projects from Pinnacle Solutions
A defense contractor specializing in military vehicle training and maintenance simulations and serious games. I was a Unity developer on the CH47 product line and the game MUMT Strike Force.
View All Projects from Camber Corporation
A top ranked college in gaming specializing in games for multiple fields of research. I was a Unity developer on the Olympus and Evolve and Conquer projects.
View All Projects from Michigan State University
Projects for entertainment and learning as a solo game creator and in group collaborations doing development, art, and design. The game Open Corey's Door (focusing on OCD) was recognized by the Indie Grits Festival, and the game Holy Cat Bag promotes a shipped product of the same name.
View All Projects from Freelance and Game Jams© Copyright David Phillips Game Producer
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