MUM-T
Strikeforce" is a mobile learning (mLearning) application used
as an immersive trainer for Manned-Unmanned Teaming (MUM-T) that
leverages an expansive and dynamic virtual environment. The
application provides training to Unmanned Aircraft Systems (UAS)
operators and Apache helicopter pilots. It also allows aviators
around the world to play against each other, regardless of location
or device. The objectives of the game include the use of MUM-T
tactics to defend ambushed troops and secure convoys, all culminating
in an air assault operation with MUM-T support to liberate a captured
U.S. military facility.
My Role:
- Developed flexible code for easily adding different types of missiles to the helicopter.
- Created a manager for using, cycling through, and reloading missiles and machine gun.
- Used Shuriken particle system with in Unity to make effects such as explosions, smoke plumes, blood splatter, etc
- Worked with multiple plugins like the AI driver toolkit to create drivable physics based vehicles from constructing prefabs from imported art assets
- Programmed pathfinding and vehicle AI movement.
- Exposed to photon networking for Unity
- Kept the project up to date with version control such as SVN.
- Built to different devices while preforming optimization
- Gained experience with NGUI
MUM T Strikeforce - Serious Games - I/ITSEC 2015 (youtube video)
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