Keep your city safe from invading enemies. Upgrade your city and ship to survive. Wave after wave off unique enemies with their own behaviors and statistics. Engage in three intense boss battles. Play again on hard mode!
My Role:
- Lead development with a small team to create a game from brainstorming to shipping on iOS and Google Android
- Used a component / entity based coding approach to put together enemies from different parts making new enemy design very flexible.
- Worked on GUI resizing to fit different resolutions
- Created the art assets
- Debugged code and kept Trello, a project management site up to date.
- Used SVN for source control
- Learned the build process to iOS from Unity with XCode and how to release a game on iTunes App Store
- Used Test Flight to distribute builds to friends and family for testing and feedback
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