The player must tap on the bubbles to free the animals adding them to their collection. Each time an animal is freed is make a sound related to that animal. Get rewards for collecting all the animals or popping 100 bubbles!
My Role:
- Developed the game solo from a thought to shipped on iOS.
- Achievement manager uses player prefs to keep persistent score data
- Responds to basic touch controls, tap a bubble to pop it, rescue and animal, etc
- Designed to be accessible to toddlers and teach them; each time an animal is rescued it makes a corresponding sound and the bubbles turn to star when max amount of animals are rescued.
- Code structure makes it easy to add animals and the frequency they appear.
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